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"I used to roll the dice, see the fear in my enemies' eyes..."
So, gaming. 
11th-Jun-2007 12:01 am
Yo.

So, gaming. We've got the current Fletcher game (where, when we play again, I shall begin my army).

But, there's apparently been some interest in me doing some gaming, as well. The general idea is that we've run into the Problem of Epic. And that, of course, is the fact that the rules no longer work at Epic. And, this is very, very true. So, unless you want to be fighting Demon Lords and Gods all day long, probably either killing them in one round, or getting killed in one round, I suggest a new campaign:

Target level: 6-12.

I started you guys at Lamero's Pass at 12th level, but I was thinking of starting this one at 6th. Why?

That's the actual core D&D game. Most of the iconic monsters are built specifically for those levels. I'm not a fan of low level, but I think starting at 6 is a nice harmony. Characters far outclass commoners, but still are within the constraints of the world around them.

So, some ideas:

1. The Remote Campaign: A campaign set in the deep woods, the barren desert, the isolated mountain tops. Nature has gone mad; her Druids are no longer her favored children and creatures that were once always N have suddenly gone Chaotic or Evil (or both!). The weather seems to have a mind of its own, and that mind is a cruel one. Animals stalk for entertainment or pleasure. The very sources of nourishment are out to get you.

Options? You could be city-folk trying to turn this around. Mages and Paladins and Rogues trying to see why the Rangers, Druids, and Barbarians are all cowering in their huts.

Or, you could be a group of heretic wilderness dwellers that have been charged to go out and either A) restore the humanoid races to Nature's favor or B) Put Nature down.

Enemies? Animals, dark fey, corrupted elementals, etc.

2. Faeries and Demons, take 2.

If you read that MFT bit I posted, I feature a village beseiged by an enormous flying ship. Its dread, monstrous captain had a crew of swirling wraiths and chittering goblins that sacked towns, kidnapped the helpless, and were general dicks. Legend has it that the Captain Salvidore is blessed by the Dark Powers of a certain Demon Lord, and uses that power to travel from plane to plane, wreaking havoc.

Options? Revenge-seeking family members; the classic adventurers hired to rescue a recently kidnapped; a rival crew of sky-pirates with a grudge against Cap'n Salvidore; Celestials; Children that either escaped Salvidore, or lost their parents in a raid...

Enemies: All sorts.

3. The Zoo.

Another stab at the ill-fated Zombie Campaign... but without the zombies. What happened if Bugbears and Beholders wandered the streets of Kalamazoo?

Options: Rather than playing us, characters could be D&D folken mistakenly in "The Real World," having to make contancts with the locals (we could be NPC's ^_~) in order to not get shot by dubro cops... or anything of that nature. Locals that suddenly find themselvs gaining class levels (be they d20 modern or D&D standard).

Can you see it, the cemetery across from K, with some modern Dread Necromancer raising a whole slew of undead to march down West Main...

The black, ragged wings of a Black Dragon unfurling from atop the spire at Stetson Chapel...

Vampires clustered in the rafters of the Miller Auditorium...

Enemies: A well-rounded mix of D&D's most famous creatures.

4. Suggestions?

An idea: I've been reading His Dark Materials. Having got most of the way through the second book, the idea of daemons is one that I think could translate very well into D&D, be they as Animal Companions or (more likely) Familiars.

It could be cool to design a new mechanic where people can have a daemon (a sentient animal that is, for all intents and purposes, a person's soul. It has its own distinct personality, even thought it's just a reflection of your own).

Some examples:

Gojir might have Mosura, his dire-moth familiar, always circling overhead and warning him when Hershal's in danger. She offers him advice and helps calm him down from a mighty Rage!...

Shael might have Silver, his fox familar. While he keeps his eyes to the distance, Silver's nose warns him when danger is near. She tracks the latest undead threat and helps him plan the keenest method of attacked against a hungry horde.

Iiliam the Dread Necromancer has her snake daemon, Kylios. He slithers around her neck like a choker, tongue flickering and warning her when those around her are lying. He offers the perfect form to glide underfoot of her undead minions, and help keep control of her forces.

And so on and so forth. We could just use the Familiar rules for Wizard/Sorcerer, or we could modify them to make them more personally relevant to each character/class.

Just an idea.

Any thoughts?
Comments 
11th-Jun-2007 07:03 am (UTC)
I would be up for running something if you prefer to play Scott. I would love to do Hunter or D20 Modern and maybe do some sort of zombie apocalypse campaign. Karen had expressed to me that something different from fantasy would be of interest to her. If you wanted to run a zombie apocalypse campaign I would love to play that as well. Let me know what you think.
12th-Jun-2007 05:25 am (UTC) - I'm up for whatever.
I'd prefer to stay in the D&D rulest (the first is the best for a reason, after all), but D20 Modern works well enough into that.
11th-Jun-2007 12:05 pm (UTC) - D: all of the above
My knee jerk reaction is that the Zoo sounds FANTASTIC.
Regular D&D in a modern zoo-like world ^^.
That being said:

I was considering rolling up a Ranger this time, so the Remote campaign has promise for me. F+D2: would not be like the faerie campaign where everything was silly? Or would it?

They all sound fantastic.

Another point to discuss...

Now that everyone is out of school, perhaps D&D could be on a different day.
Right now Fletcher is home on Sunday, Monday, and Tuesday nights, and on all the daytimes.



Scott, have you seen "Penn and Teller get killed" ? You might like it.
11th-Jun-2007 03:56 pm (UTC) - Re: D: all of the above
You're all on summer break, but I'm still working. I could do Saturday or Sunday.
11th-Jun-2007 04:00 pm (UTC) - Re: D: all of the above
If/when I get into police academy this should change because I think I get out at 2:30 PM. I have to start at like 5:00 though... That would mean I could play any day though!
12th-Jun-2007 05:23 am (UTC) - Re: D: all of the above
I got the idea for a Zoo campaign on my nightly walk, when I thought it might be cool to use our beloved K-zoo as the battelground.

You'll have fun as a ranger- they're like rogues, but better. Much better, and good in _any_ setting.

I'd try and avoid a silly campaign- humor is something that is much, much more salient in person, and I think much of it would fall flat online. However, I find fey very interesting, with lots of avenues to explore, so I'd want to use them as a focus again. Plus, demons are D&D single-most celebrated villains. Dragons may be the creatures that the game loves most, but there is more attention paid to Demons than any other Baddies.

I'm all for a time switch. Maybe Sunday still, but earlier?

And now, I've not seen "Penn and Teller get killed" what is it?

12th-Jun-2007 11:21 am (UTC) - Re: D: all of the above
Sunday earlier may work.
Penn and Teller get killed is a movie from the 80s that Penn and Teller wrote and starred in. They were working with warner brothers, but warner brothers didn't think suicide was very funny....so they released it on their own. I got a copy from the internets because no one else had it. I think you may like it as it isn't a conventional movie, and Penn and Teller actually do snuff it at the end.
11th-Jun-2007 01:10 pm (UTC)
I like the Zoo and/or Beau's idea the best.

Combination D20 modern/classic sounds really cool, I would enjoy the mix of magic and fantasy into the "real" world.
12th-Jun-2007 05:24 am (UTC) - So then.
What do we want to do?

Do ya'll want me to start working out the details for Battleground: Kalamazoo, or do we want to look into Beau-beau's d20 Modern/Hunter idea.

And, Sally's expressed interest in us creating the Daemon mechanic, in any event.
12th-Jun-2007 11:22 am (UTC) - Re: So then.
Battleground: Kalamazoo.
Them hobos better watch out!
12th-Jun-2007 03:25 pm (UTC) - Re: So then.
I think the Zoo, with daemons? If we all got the daemon mechanic it wouldn't be imbalancing; maybe people who chose classes that already have familiars could have upgraded familiars or something. It could also introduce some interesting play between us and the normal kzooers that just think we're furries...
12th-Jun-2007 03:59 pm (UTC) - Re: So then.
I'm up for the Zoo. I might just play myself or someone from modern times to keep it balanced/interesting.
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